View on GitHub

Warp-Syndrome

Game Development platform project

Official Official Warp Syndrome Logo

Our Game: Warp Syndrome

Warp Syndrome is a platform game ambiented in a medieval-fantasy setting based on the mechanic of a teleportation granade that allows fluid movement, rad tricks and fun exploration of the map.
It has been made over the course of 4 months as a project for a university subject by a small team of students.

Our team

Our team, the Warp Syndrome Dev. Team, consists of 2 members, both of them students at CITM coursing 2nd year of the Videogame Design and Development university degree.

Member Contributions Portrait
Ferran-Roger Basart i Bosch Has been in charge of implementing pathfinding, creating all the UML's, making the animation XML, working on enemy movement and code to kill the player. He has also made the UI elements and structured the menus. Ferran
Oscar Pérez Martín Has been in charge of implementing Brofiler, the entity and enemy system, the file system with xml, the new grenade system, saving and loading, creating all the UML's , implementing dt in the game, implementing the logic of the game/menu loop, transitions and also implementing the console and coins. Oscar

Core Subsystems and innovation

Repository and Download

Repository Link

Last Release

Gameplay

How to Play

Installation

Currently there is no installation required, just open the .exe provided in the download file

Usage

Advice: if when throwing the first grenade, the player freezes, execute the .exe with the administrator permission.
The enemies, in the first level only, are not dangerous. They are intended to be harmless to try out the grenade against them and help with the game narrative.

General Controls

Debug Controls

Player Controls

Console Commands

Credits

Credits to various artists who put their creations at public use:

License

SDL license:
Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga slouken@libsdl.org
SDL_image: An example image loading library for use with SDL
Copyright (C) 1997-2013 Sam Lantinga slouken@libsdl.org
SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2013 Sam Lantinga slouken@libsdl.org

This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.