Feral Garden
During the first semester of the third year of my Videogame Design and development degree,
among the many other assignments we were given (including the development of a self-made engine, which we were incentivized to do by ourselves, as it was my case),
we were asked to make a world bible for the Game Design II subject. This was the (unfortunately unfinished) result of my work, not modified since the date of the assignment, since I took it
as a creative effort to push myself, rather than a design document (which explains the length and having included the story script in it), in the shot span of 3 months.