Super Smash Sisters
Super Smash Sisters was the culmination of the Online Games and Networking subject in CITM's Videogame Design and Development Degree. It began as a manually programmed socket and thread-based platformer fighting game, that was eventually adapted into PUN2's structures. As a result of this half-adapted implementation, the results missed on many of PUN2's life-saving features, like world replication, but it was a great introduction to the lower layers of networking, and the native classes that C# offers.
The art we used came from Junhyuck Jang.